I have a scene with several vrscene files referenced in using the VRayScene Manager. Those vrscene file texture assets render fine locally, but on our render farm the texture paths are producing the following errors.
V-Ray warning: Bitmap file "/serverX/project/Maya/geo/assetX/T:/project/Maya/tex/textureX.png" failed to load: file does not exist
The path types are mixed above. The path to the vrscene is unc but the texture path is absolute. T: is the drive letter we have assigned to "serverX". I noticed that the VRayScene Manager reads the vrscenes using the drive letter path. In the Attr Editor for the reference vrscene asset, the path is relative to that /geo level in our Maya project.
I would normally ask our render farm pipeline TD but he is not readily available.
Thanks for any insights,
-Brian
V-Ray warning: Bitmap file "/serverX/project/Maya/geo/assetX/T:/project/Maya/tex/textureX.png" failed to load: file does not exist
The path types are mixed above. The path to the vrscene is unc but the texture path is absolute. T: is the drive letter we have assigned to "serverX". I noticed that the VRayScene Manager reads the vrscenes using the drive letter path. In the Attr Editor for the reference vrscene asset, the path is relative to that /geo level in our Maya project.
I would normally ask our render farm pipeline TD but he is not readily available.
Thanks for any insights,
-Brian
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