Hey there,
masks from VRayMaterials connected to a VRayBlendMaterial render wrong when the blend amount is not 1 or 0. Please look at the attached images to see what is happening. One VRayMaterial is yellow, the other is pink and they are blended with a ramp. The mask switches from one to the other Multimatte ID at the position where the ramp value is 0. I would expect the mask to fade out according to the ramp.
I also have attached a Maya file for examination.
Windows 10
V-Ray 4.12.01
Maya 2018.6
Cheers, Florian
masks from VRayMaterials connected to a VRayBlendMaterial render wrong when the blend amount is not 1 or 0. Please look at the attached images to see what is happening. One VRayMaterial is yellow, the other is pink and they are blended with a ramp. The mask switches from one to the other Multimatte ID at the position where the ramp value is 0. I would expect the mask to fade out according to the ramp.
I also have attached a Maya file for examination.
Windows 10
V-Ray 4.12.01
Maya 2018.6
Cheers, Florian
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