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CUDA reflection and specular not producing correct results

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  • CUDA reflection and specular not producing correct results

    Hi,

    I have been testing a few existing project scenes out in CUDA with 2x 2080 TI's and have noticed that the specular and reflection render elements do not work the same as the CPU production renderer?

    The specular render elements looks like what the reflection element should be and the reflection elements is mainly black. There are also several other 'differences' when comparing render elements between CUDA and production renderer but these seem to be the most noticeable. Is there something that I am missing?

    The scene has 1 dome light with a HDR.

    Thanks

  • #2
    Can you share a scene?
    Alex Yolov
    Product Manager
    V-Ray for Maya, Chaos Player
    www.chaos.com

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