I'm working on a character with a bunch of fur coming from Yeti, and the hairs take several minutes to build. Most of the lookdev work is done in textures, so I can't use the IPR, which means I have to basically wait 2 minutes to see the result of every single edit I make. Is there no way to avoid having to spend all that time compiling geometry and building hairs between every render?
I have Cache geometry plugins between renders enabled, but that has never really done anything from what I can tell. Can we get a "brute force cache all geometry" option, or something like that?
I have Cache geometry plugins between renders enabled, but that has never really done anything from what I can tell. Can we get a "brute force cache all geometry" option, or something like that?
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