Hi,
I have noticed in the version of vray next we are using (4.12.02.29302) our util renders now have very bad AA on multimattes, AO and cryptomattes.
The utility renders have no lights and produce a black RGBA and contain all of our utility elements for comp such as all IDs, VrayDirt, Cryptomatte etc etc
It used to be the case that having a VrayDirt as an element would force vray to sample the AA correctly when there was nothing in the RGBA, has this changed?
Looking for solutions, hopefully there is a quick fix.
Thanks,
I have noticed in the version of vray next we are using (4.12.02.29302) our util renders now have very bad AA on multimattes, AO and cryptomattes.
The utility renders have no lights and produce a black RGBA and contain all of our utility elements for comp such as all IDs, VrayDirt, Cryptomatte etc etc
It used to be the case that having a VrayDirt as an element would force vray to sample the AA correctly when there was nothing in the RGBA, has this changed?
Looking for solutions, hopefully there is a quick fix.
Thanks,
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