Hello,
1,
I experience a lot more noise than usual, when using a round directional Rect Light (disc) on a background.
I had to increase the sampling
from min1 max4 (CPU, bucket), threshold 0.01, minimum shading rate 6
and to get rid of the noise, I ended up with:
max10, threshold 0.005 and min Shading rate 14.
Is that typical? Is there any setting which I might have missed?
the scene has several HDR-lights and other rect lights
2.
Question about the Minimum Shading Rate:
The minimum shading rate has no disadvantages (with bucket CPU), when settings this higher? (only of course render time)
Because I read, that it in progressive mode, when it goes higher it takes time away from sampling to enhance other shader details.
Thanks!
1,
I experience a lot more noise than usual, when using a round directional Rect Light (disc) on a background.
I had to increase the sampling
from min1 max4 (CPU, bucket), threshold 0.01, minimum shading rate 6
and to get rid of the noise, I ended up with:
max10, threshold 0.005 and min Shading rate 14.
Is that typical? Is there any setting which I might have missed?
the scene has several HDR-lights and other rect lights
2.
Question about the Minimum Shading Rate:
The minimum shading rate has no disadvantages (with bucket CPU), when settings this higher? (only of course render time)
Because I read, that it in progressive mode, when it goes higher it takes time away from sampling to enhance other shader details.
Thanks!
Comment