Hi,
I'm trying to render out a scene with 12 cartoon characters and some chairs. Everything is referenced so main mb file is small and nice.
My problem is that I can only batch render 4 frames at a time. The temp vrscene file is then 8GB, and the RAM on main station is quickly reaching 95% (total of 64GB).
More frames lead to 99% RAM usage and after that things go south.
First I planned to render the characters 3 or 4 at a time, but there is not enough time in this project.
So I need to learn from this. What solutions are there?
Is there a way to limit max RAM usage and still be able to render the scene?
This huge vrscene temp file, is it because of the references? I use distributed rendering.
Im on Maya 2018.4 and Vray 3.6.
Thanx.
I'm trying to render out a scene with 12 cartoon characters and some chairs. Everything is referenced so main mb file is small and nice.
My problem is that I can only batch render 4 frames at a time. The temp vrscene file is then 8GB, and the RAM on main station is quickly reaching 95% (total of 64GB).
More frames lead to 99% RAM usage and after that things go south.
First I planned to render the characters 3 or 4 at a time, but there is not enough time in this project.
So I need to learn from this. What solutions are there?
Is there a way to limit max RAM usage and still be able to render the scene?
This huge vrscene temp file, is it because of the references? I use distributed rendering.
Im on Maya 2018.4 and Vray 3.6.
Thanx.
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