Hey any reason why motion blur should differ between maya batch and vrscene stand-alone, rendering just doing some side by side tests, also standalone render was slightly slower, seems to be almost rendering the motion blur nicer in standalone, it’s quite slight but noticeable can send some files over, but great to know if it’s just a thing. Using same vray next versions for maya and standalone rendering camera motion blur also,
Cheers
Cheers
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