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maya ramp (U,V wave) issue

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  • maya ramp (U,V wave) issue

    I would like to control the v-wave attribute of a ramp texture with another ramp texture to create a falloff effect on the amplitude of the v-wave. When I create this network it seems to work fine in the viewport and it renders fine in maya software. But when rendered with vray the result is incorrect. Am I missing something here? Please see the included maya 2018 example file to see the problem.
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  • #2
    yeah seems like the noise variable doesnt work at all and the noise frequency doesnt match in vray either. Well not in 3.6 anyway.
    e: info@adriandenne.com
    w: www.adriandenne.com

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    • #3
      It seems that currently, we do not support procedural textures in the V Wave attribute of the Ramp node. This was added to our system and it would be most probably improved in the future. A possible workaround would be to use a file note in the V Wave attribute instead of a Ramp.
      Nikolay Kusht | chaos.com
      Team Lead, 3D Support | contact us

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