So... When I try to render on my supermicro 5037m-h12trf 12 blade render farm. With various shaders and 500mb of textures it takes a hour for all nodes to receive the data. Each node has 2 x rj45 1gb/sec and the workstation has 2x rj45 1gb/sec the switch is Cisco 48x rj45 1gb/sec.
You would presume a bottleneck while 12 nodes all try to access the same subfolder at once, but the first node only takes a few minutes to start, and the last node a hour.
But it's only 500mb maybe 10 files. It should transfer all that at 7 seconds per node in theory, 2 Lines both doing 1g a second each even with a bottle neck.
Any suggestions?
You would presume a bottleneck while 12 nodes all try to access the same subfolder at once, but the first node only takes a few minutes to start, and the last node a hour.
But it's only 500mb maybe 10 files. It should transfer all that at 7 seconds per node in theory, 2 Lines both doing 1g a second each even with a bottle neck.
Any suggestions?
Comment