Hello VRay Dev Team,
I did a simple scene, 2 spheres, 1 domeLight, 1 plane, no maps, when I see the first sphere across the second fully refracted (refraction glossiness=1) sphere, my beauty is OK and my GI AOV is OK. If I set the refraction glossiness to another value that 1, my GI AOV is fully black. It's the the same for the SSS etc.. I dont have right now the time to do the same contactsheet for all the light_select mode but it is the same bug...
It is a VRayMtl basic fully refracted with affect 'allchannels' in refraction tab and 'affectShadows' checked ON.
Have you the same bug?
Is there an update of my VRay version for this?
I use Maya 2018.6.
Thank you for advance,
Best regards,
Edouard
I did a simple scene, 2 spheres, 1 domeLight, 1 plane, no maps, when I see the first sphere across the second fully refracted (refraction glossiness=1) sphere, my beauty is OK and my GI AOV is OK. If I set the refraction glossiness to another value that 1, my GI AOV is fully black. It's the the same for the SSS etc.. I dont have right now the time to do the same contactsheet for all the light_select mode but it is the same bug...
It is a VRayMtl basic fully refracted with affect 'allchannels' in refraction tab and 'affectShadows' checked ON.
Have you the same bug?
Is there an update of my VRay version for this?
I use Maya 2018.6.
Thank you for advance,
Best regards,
Edouard
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