Hello,
I'm trying to have an good occlusion AOV behind object with refraction in beauty.
It's work but...not fully...
In a simple scene with:
1 sphere with mtl refract all channel
1 sphere with opaque mtl
1 plane with opaque mtl
I have the refracted occlusion but too bright. If I grade down the object I find better values but not the perfection...
It's look like an approximation but I'm wondering if I can have a better result in 3D directly?
Thank you,
Best regards
Edouard
Linux, VRay Next Upgrade1
I'm trying to have an good occlusion AOV behind object with refraction in beauty.
It's work but...not fully...
In a simple scene with:
1 sphere with mtl refract all channel
1 sphere with opaque mtl
1 plane with opaque mtl
I have the refracted occlusion but too bright. If I grade down the object I find better values but not the perfection...
It's look like an approximation but I'm wondering if I can have a better result in 3D directly?
Thank you,
Best regards
Edouard
Linux, VRay Next Upgrade1