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Occlusion and refraction

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  • Occlusion and refraction

    Hello,

    I'm trying to have an good occlusion AOV behind object with refraction in beauty.
    It's work but...not fully...

    In a simple scene with:
    1 sphere with mtl refract all channel
    1 sphere with opaque mtl
    1 plane with opaque mtl

    I have the refracted occlusion but too bright. If I grade down the object I find better values but not the perfection...

    It's look like an approximation but I'm wondering if I can have a better result in 3D directly?

    Thank you,

    Best regards

    Edouard

    Linux, VRay Next Upgrade1
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