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Texture and colour information disappears with Motion Blur

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  • Texture and colour information disappears with Motion Blur

    Hi guys,

    I've discovered an issue with CUDA rendering whereby the colour information of a procedural texture disappears when I turn motion blur on via the Physical Camera options.

    My setup: I've got an alembic cache of a MASH network, the diffuse colour of the VrayMtl attached to this is being driven by a 3D Simplex Noise -> remapColor -> ColorCorrect ->LayeredTexture -> Diffuse Channel of the VrayMtl. (Shader tree image attached).

    Hopefully, the attached images will illustrate my point .

    I was playing around with the MASH Color node too to generate random colours, but motion blur seemed to kill that too.

  • #2
    Best you send the scene to support@chaosgroup.com so we can take a look.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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