Hey there,
this is a strange one. The attached scene renders fine with 4.12.01 but it crashes with 4.30.01.
Steps to reproduce:
1. Open Maya file
2. Make sure the included texture file is loaded.
3. Render
It seems a combination of the two objects and the shaders cause the crash.
Renders fine if:
- each object alone
- or if Opacity Mode in the shader dust_mat_general is set to either Normal or Clip
- or if there is no Opacity Map connected to shader dust_mat_general
- or if Roughness Amount of shader dust_mat_general is 0
- or if the Refraction of shader Lens_Red is 0
- when using V-Ray 4.12.01
Maya 2019.2
V-Ray 4.30.01 / 4.12.01
Windows 10
this is a strange one. The attached scene renders fine with 4.12.01 but it crashes with 4.30.01.
Steps to reproduce:
1. Open Maya file
2. Make sure the included texture file is loaded.
3. Render
It seems a combination of the two objects and the shaders cause the crash.
Renders fine if:
- each object alone
- or if Opacity Mode in the shader dust_mat_general is set to either Normal or Clip
- or if there is no Opacity Map connected to shader dust_mat_general
- or if Roughness Amount of shader dust_mat_general is 0
- or if the Refraction of shader Lens_Red is 0
- when using V-Ray 4.12.01
Maya 2019.2
V-Ray 4.30.01 / 4.12.01
Windows 10
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