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Vrscenes rendering inside Maya Issues

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  • Vrscenes rendering inside Maya Issues

    Hi,

    im facing some issues. As i have already emntioned earlier here, our work around now that Maya can inport vrscenes is to import props from common libraries with vrscenes files.

    Here we are facing som issues. One concerning to normal mapping. Values in 3Ds max some to not be the same with Maya. In fact in maya is usual to need to raise down the normal mapping value(from 1 to anywhere close 0.3 cause you get artifact on the surface with some maps)

    But the problem we are facing now is when you import a vrscene file from 3Ds max with displacement on a multi/Sub-Object material. When you import in Maya, even you get different materials for the same object the displacement affects the whole object not tjust the material aplied to the concerning faces.

    Thank you

  • #2
    Regarding the normal maps, could you provide an example (some screenshots and a .vrscene for example) with the differences? And about the displacement, I just tested this and it seems to be working fine on a simple scene, could you send the scene to support@chaosgroup.com? Mention this thread in the e-mail along with your V-Ray and host application versions.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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