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Bercon Noise size texture not working with bitmap as an input.

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  • Bercon Noise size texture not working with bitmap as an input.

    Hey all, like in the title.
    I am playing around with Bercon Noise trying to recreate fairly complex granitek material. This morning I find out that Size Texture slot doesn't really like the bitmap but behaves correctly when another noise map is used for it. I already noticed good few other issues with Bercon Noise for Maya, I will try to to write them all down as I move along with this little project of mine.

    I am on 4.30.02 update.

    Have a good day all



    My Artstation
    Whether it is an advantageous position or a disadvantageous one, the opposite state should be always present to your mind. -
    Sun Tsu

  • #2
    From what I tested, it looks as if it works correctly (see attached images). When mapped, the size multiplier acts as a threshold for the white color. Maybe, the artifacts are because of the bitmap itself.
    Attached Files
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Hey hermit.crab , I am sorry. It works fine, the problem layed in the basics...UVs...my bad. Thanks a lot!
      My Artstation
      Whether it is an advantageous position or a disadvantageous one, the opposite state should be always present to your mind. -
      Sun Tsu

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