Hi,
I'm using large (6K png) file textures on a flat plane, and finding some glitches with reflections from a spotlight. I'm pretty sure that I should be getting a smooth highlight here, but the light seems to be interacting with the file textures in an unexpected way.
I've been substituting textures, experimenting with color space and file type, but I think the problem seems to be to do with the GGX glossy fresnel and the light cutoff settings, but would appreciate if anyone had any better ideas.
Thanks.
I'm using large (6K png) file textures on a flat plane, and finding some glitches with reflections from a spotlight. I'm pretty sure that I should be getting a smooth highlight here, but the light seems to be interacting with the file textures in an unexpected way.
I've been substituting textures, experimenting with color space and file type, but I think the problem seems to be to do with the GGX glossy fresnel and the light cutoff settings, but would appreciate if anyone had any better ideas.
Thanks.
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