Hi,
I want to run a VRay Proxy slower than it's original speed, Which works for points but normals are not being interpolated. I've made a demo scene that highlights the issue.
Here is a video of the issue, you can see the normals update when the proxy hits an original frame.
https://www.dropbox.com/s/yjz3o9npt2...lsBug.mov?dl=0
Here is a link to the Maya file and vrmesh. - https://www.dropbox.com/s/35vv8vn3n2...lsBug.zip?dl=0
Thanks,
David.
I want to run a VRay Proxy slower than it's original speed, Which works for points but normals are not being interpolated. I've made a demo scene that highlights the issue.
Here is a video of the issue, you can see the normals update when the proxy hits an original frame.
https://www.dropbox.com/s/yjz3o9npt2...lsBug.mov?dl=0
Here is a link to the Maya file and vrmesh. - https://www.dropbox.com/s/35vv8vn3n2...lsBug.zip?dl=0
Thanks,
David.
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