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vray toon and opacity bug

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  • vray toon and opacity bug

    Hi there,
    I have a very strange issue. I've scattered some planes onto a surface and apply a toon shader to the surface and the scattered planes. The planes receive a simple texture input in the opacity channel. In IPR all works fine, but bucket rendering gives weird artifacts around the transparent edges, shown here. PS: I drew in the green squiggly lines)
    Click image for larger version

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    Now, as soon as I add ANY render element, no matter which one. The artifacts disappear and everything looks correct. As seen here:
    Click image for larger version

Name:	noArtifacts.png
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ID:	1081666

    vray_adv_50020_maya2020_x64 maya 2020.2 bug scene here:https://we.tl/t-YAvdZ3cdkh

    Cheers,

    Tom

  • #2
    Thank you for the report. I am able to reproduce the issue and I've logged it (internal bug-tracker id: VMAYA-9843) for developer analysis. Fortunately, the workaround is simple and effective.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thanks Aleksander!

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