Hi,
using Vray Next (4.3.002) for Maya 2020.2 (Windows) we have an annoying problem with motion blur: Parts of our rocket (mainly one small cover) are popping on some frames as if it has different "speed" as the rest. On other frames other and more parts seems to be ahead of the rest. Looks like the rocket falls apart.
The rocket is grouped two times: The upper group is attached to a motion path and the group below has some translate and rotate animation.
GI is BF+LC.
The camera is a physical camera with motion blur enabled. We also try the camera overrides in the RS with geometry samples up to 8, but that doesn't change anything.
Any tips would be great.
Thanks
Lars
using Vray Next (4.3.002) for Maya 2020.2 (Windows) we have an annoying problem with motion blur: Parts of our rocket (mainly one small cover) are popping on some frames as if it has different "speed" as the rest. On other frames other and more parts seems to be ahead of the rest. Looks like the rocket falls apart.
The rocket is grouped two times: The upper group is attached to a motion path and the group below has some translate and rotate animation.
GI is BF+LC.
The camera is a physical camera with motion blur enabled. We also try the camera overrides in the RS with geometry samples up to 8, but that doesn't change anything.
Any tips would be great.
Thanks
Lars
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