Hi there,
When I add a mesh tot he vray clipper it does its job properly. But when the object passes behind a refractive surface the clipper mesh becomes visible (just in refraction). The clipper render stats don't seem to work here either (not sure how they are supposed to work).
Vray_adv_50020_maya2020_x64 maya 2020.2
Thanks
When I add a mesh tot he vray clipper it does its job properly. But when the object passes behind a refractive surface the clipper mesh becomes visible (just in refraction). The clipper render stats don't seem to work here either (not sure how they are supposed to work).
Vray_adv_50020_maya2020_x64 maya 2020.2
Thanks
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