Hi all,
I'm wondering if you could help me out. I'm running a couple of camera projections (cave paintings inside of a cave), that are vray blend materials, because I want the paintings to go over the base rock layer. I'm projecting those paintings from camera, so I have control over where they are placed on the walls. My material is pretty basic: the base rock material, and one coat layer of the painting material with the camera projection being used as the blend, or alpha.
I'm getting something weird happening, and I'm not sure whether its because I'm using a camera projection inside of the blend material, or if it's just some setting that I'm missing. But it appears as though the camera projection map is somehow being projected behind the camera, or rather, the alpha I'm creating is being ignored behind camera. I've never seen anything like it before. I am uploading photos so you can see what I mean. I've simplified the material to just be a grey vraymtl as a base, and a green vraymtl as the coat, with the camera projection being the blend amount (alpha).
Am I just missing a setting somewhere here?
Uploading a the test file as well.
Thank you in advance.
I'm wondering if you could help me out. I'm running a couple of camera projections (cave paintings inside of a cave), that are vray blend materials, because I want the paintings to go over the base rock layer. I'm projecting those paintings from camera, so I have control over where they are placed on the walls. My material is pretty basic: the base rock material, and one coat layer of the painting material with the camera projection being used as the blend, or alpha.
I'm getting something weird happening, and I'm not sure whether its because I'm using a camera projection inside of the blend material, or if it's just some setting that I'm missing. But it appears as though the camera projection map is somehow being projected behind the camera, or rather, the alpha I'm creating is being ignored behind camera. I've never seen anything like it before. I am uploading photos so you can see what I mean. I've simplified the material to just be a grey vraymtl as a base, and a green vraymtl as the coat, with the camera projection being the blend amount (alpha).
Am I just missing a setting somewhere here?
Uploading a the test file as well.
Thank you in advance.
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