Hi, when baking some textures on object with UDIMs with Vray 5 for Maya, the first UDIM renders fine but the following has some bright pixel. If I select the second UDIM to render on its own, it renders fine. This is annoying as for example, my object has 8 UDIMs, I need to render one by one.
AM I missing something in the options? Looks like a bug.
Thanks.
AM I missing something in the options? Looks like a bug.
Thanks.
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