Hi,
so I have a samplerinfo node with vray extra outputs...then the random poly shell drives a ramp...ramp is connected to color of vraymtl.
Renders fine in Cpu, not at all in GPU.
Also, i always thought there was a random by UV shell on the extra samplernode outputs, but seems like there isnt. Could this be added?
Anyway i've attached a scene and im using the following...
cheers
Vray 5 stable nightly build from a couple of days ago.
Maya 2019
2080ti with recommended drivers.
so I have a samplerinfo node with vray extra outputs...then the random poly shell drives a ramp...ramp is connected to color of vraymtl.
Renders fine in Cpu, not at all in GPU.
Also, i always thought there was a random by UV shell on the extra samplernode outputs, but seems like there isnt. Could this be added?
Anyway i've attached a scene and im using the following...
cheers
Vray 5 stable nightly build from a couple of days ago.
Maya 2019
2080ti with recommended drivers.
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