Hello, I'm trying to do a simple decal with a alpha map. I turned off cast shadow in the render stats of the plane. But every time I get a dark area of the plane I'm using for the decal. Its not the shadow nor the GI shadow. Even with object properties and turned off Visible to GI it works. It only works when I turn off visible to reflections in the render stats or object properties!? but why? Why is the plane/decal that is cut away by the alpha still visible in reflections on the plane underneath? (The ground plane has reflections turned on as well)
[2020/Oct/14|11:32:00] V-Ray: V-Ray Next for Maya, update 2.2 version 4.30.02 from Apr 15 2020, 17:57:22
[2020/Oct/14|11:32:00] V-Ray: V-Ray Next for Maya, update 2.2 version 4.30.02 from Apr 15 2020, 17:57:22
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