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RemapValue's color output is broken

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  • RemapValue's color output is broken

    RemapValue's color output (outColor) is not working correctly.
    Renders white, no output. Vray 4.5 and 5 - discovered the issue when I realised ramp values weren't being transferred to Houdini - but confirmed just now exclusively in Maya also.

    Plug a noise outAlpha into the input value of a remapValue node, add some random color values to the ramp, and output to any shader. The colors are ignored.
    Last edited by bender83; 21-12-2020, 03:44 PM.

  • #2
    Thanks for the report. There is something the matter when using textures to control the input values of a remapValue node. I've logged the issue (internal bug-tracker id: VMAYA-10087) for developer investigation. For now, you may need to control the colors through the texture itself.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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