Hi,
Im using a Vray falloff to control the reflection amount of some shaders so I can re-create the effect of a polarising filter. Everything works fine when the falloff is plugged into the reflection amount of each shader. The problem arises when I try to batch render, or re-open a file and render. The settings are all wrong, as if it isnt pulling the info from the falloff node down to the shaders until I tweak it and make a change. Then it affects everything correctly again. So it seems like some kind of refresh issue.
All my batch renders look incorrect and too shiny. When I open the file and render it looks the same. If I RT the scene and change the value by a tiny amount, it pops back to how it should look (a lot less shiny).
Im using Vray 5 hotfix 2 with Maya 2020.
Im using a Vray falloff to control the reflection amount of some shaders so I can re-create the effect of a polarising filter. Everything works fine when the falloff is plugged into the reflection amount of each shader. The problem arises when I try to batch render, or re-open a file and render. The settings are all wrong, as if it isnt pulling the info from the falloff node down to the shaders until I tweak it and make a change. Then it affects everything correctly again. So it seems like some kind of refresh issue.
All my batch renders look incorrect and too shiny. When I open the file and render it looks the same. If I RT the scene and change the value by a tiny amount, it pops back to how it should look (a lot less shiny).
Im using Vray 5 hotfix 2 with Maya 2020.
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