Hi, this may be a common issue, but I've been experiencing lots of flickering in the shadows of my renders with global illumination enabled. I'm using Maya 2017/2018 and V-Ray 3.0.
As a first attempt to fix this, in the GI tab, under Light Cache, I increased subdivs from 1000 to 2000, and decreased sample size from .010 to .001. I think it improved the situation, but it's still present in small tight areas. What should my next move be? Further increase the light cache subdivs? Increase the min/max subdivs in the main VRay tab?
I've included images of my VRay and GI tab settings. Note that I've got it set to max render of 10 minutes/frame and frames are finishing in 3-4 minutes, so it seems to have plenty of wiggle room in that regard.
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Any ideas are much appreciated, thanks!
As a first attempt to fix this, in the GI tab, under Light Cache, I increased subdivs from 1000 to 2000, and decreased sample size from .010 to .001. I think it improved the situation, but it's still present in small tight areas. What should my next move be? Further increase the light cache subdivs? Increase the min/max subdivs in the main VRay tab?
I've included images of my VRay and GI tab settings. Note that I've got it set to max render of 10 minutes/frame and frames are finishing in 3-4 minutes, so it seems to have plenty of wiggle room in that regard.
Any ideas are much appreciated, thanks!
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