In V-Ray Next for Maya 2020, there were two options that drastically reduced render times.
Dome lights had an option to "Store With Irradiance Map" and the Render Settings > GI > Light Cache had an option to "Use light cache for glossy rays".
V-Ray 5 for Maya 2022 does not seem to have either of these options, and it's increased my render time by about a third.
To test, I opened the same scene file in both versions of Maya and V-Ray then used the VFB to render.
In Maya 2020 using V-Ray Next with these two options enabled, the render took 4m12s.
In Maya 2020 using V-Ray Next with these two options disabled, the render took 9m 43s.
In Maya 2022 using V-Ray 5, where these options are gone, the render still took 7m20s.
Has something replaced these options in V-Ray 5 for Maya?
If not, are there alternative settings that could get the render times back down?
Thank you.
Dome lights had an option to "Store With Irradiance Map" and the Render Settings > GI > Light Cache had an option to "Use light cache for glossy rays".
V-Ray 5 for Maya 2022 does not seem to have either of these options, and it's increased my render time by about a third.
To test, I opened the same scene file in both versions of Maya and V-Ray then used the VFB to render.
In Maya 2020 using V-Ray Next with these two options enabled, the render took 4m12s.
In Maya 2020 using V-Ray Next with these two options disabled, the render took 9m 43s.
In Maya 2022 using V-Ray 5, where these options are gone, the render still took 7m20s.
Has something replaced these options in V-Ray 5 for Maya?
If not, are there alternative settings that could get the render times back down?
Thank you.
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