I'm having a very strange problem with my AO pass, which is comping with some inexplicable results. See the attached image. I'm getting this result in both Ae and Photoshop. There is nothing in the alpha, there are no masks or mattes or anything that could be causing this, and there isn't even anything in the model that corresponds to the brightened area in the center of the glass. I'm at a total loss. These renders are long and expensive so this is a real problem right now.
Also, for some reason these renders are also not comping properly with render elements, with the refraction pass apparently adding additional value where it shouldn't in the glass that's visible here.
I'm using Maya 2020 and Vray 5.10.22.
Also, for some reason these renders are also not comping properly with render elements, with the refraction pass apparently adding additional value where it shouldn't in the glass that's visible here.
I'm using Maya 2020 and Vray 5.10.22.
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