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VRayTriplanar does not reflect Proxy Transform

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  • VRayTriplanar does not reflect Proxy Transform

    In "Build 5.20.01 V-Ray Production Render", VRayTriplanar does not reflect Proxy Transform.
    (Same for Nightlies 20220107)
    V-Ray GPU Render has no problem.

    Attach sample scene

    Could you confam.
    Attached Files
    Last edited by flat; 07-01-2022, 04:00 AM.

    OakCorp Japan - Yuji Yamauchi
    oakcorp.net
    v-ray.jp

  • #2
    Thanks for the report. The issue is reproducible and concerns the New V-Ray Proxies in conjunction with TriaplanarTex's Local Object space; I've logged it (internal bug-tracker id: VMAYA-10986) for developer investigation. As a workaround, you can either switch back to the old V-Ray proxies or set the Space to Reference Transform and control the size through a reference object.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

    Comment


    • #3
      Thank you for adding to the bug tracker.
      By the way, the same problem occurs with the old V-Ray Proxy.

      I hope it will be fixed soon.

      Attached Files

      OakCorp Japan - Yuji Yamauchi
      oakcorp.net
      v-ray.jp

      Comment


      • #4
        Huh, tested it again (v5.20.01) with the old proxy, however, it seems correctly mapped (using your scene and .vrmesh). Could you attach the scene with the old proxy so I can include it in the log?

        EDIT: Typo in build version.
        Last edited by hermit.crab; 12-01-2022, 06:14 AM.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

        Comment


        • #5
          The latest version I can try is stable_5.2 Nightlies 20220107 build.

          Attach scene and log

          Attached Files

          OakCorp Japan - Yuji Yamauchi
          oakcorp.net
          v-ray.jp

          Comment


          • #6
            Thanks for the scene. Quite odd. When importing the .vrmesh on a fresh scene, the issue does not occur. I've included the scene in the log and notified the developers.
            Aleksandar Hadzhiev | chaos.com
            Chaos Support Representative | contact us

            Comment

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