I see in vray area lights that there is the tick box to not affect volume fog...this is great. However, maya spotlights, in my experience, work better for gobos and light projections by mapping textures to the colour value. Using these with a mix of area lights works very well, but I cant find a way to disable their contribution to volume fog in the same way you can with area lights. When I add the vray light attributes to the maya spotlight, there isnt a control for the volume fog.
Any chance this can be an added option to maya spotlights?
Any chance this can be an added option to maya spotlights?
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