Hello,
Currently using Vray 5.10.20 on Maya 2020.4 with distributed rendering. Our render nodes are all Vray 5.10.20 installed on Linux CentOS. All errors and issues are solely when using Distributed Rendering.
We receive the following error from the network render nodes anytime a scene is rendered with an OSL shader and with "transfer missing assets" checked on:
// Error: line 1: V-Ray : Cannot send asset Error opening file: [PFileStream::Open] -1: Empty file name [RenderClient::getStream] //
Any scene without an OSL shader does not prompt the above error.
Any scene rendered with the OSL shader and "transfer missing assets" unchecked, we receive errant pixel results (as-if the network nodes are ignoring the OSL shader) first documented here:
https://forums.chaos.com/forum/v-ray...uted-rendering
Many Thanks in advance and any help is much appreciated
Currently using Vray 5.10.20 on Maya 2020.4 with distributed rendering. Our render nodes are all Vray 5.10.20 installed on Linux CentOS. All errors and issues are solely when using Distributed Rendering.
We receive the following error from the network render nodes anytime a scene is rendered with an OSL shader and with "transfer missing assets" checked on:
// Error: line 1: V-Ray : Cannot send asset Error opening file: [PFileStream::Open] -1: Empty file name [RenderClient::getStream] //
Any scene without an OSL shader does not prompt the above error.
Any scene rendered with the OSL shader and "transfer missing assets" unchecked, we receive errant pixel results (as-if the network nodes are ignoring the OSL shader) first documented here:
https://forums.chaos.com/forum/v-ray...uted-rendering
Many Thanks in advance and any help is much appreciated
Comment