I'm getting constant repeated crashes when trying to do IPR renders with the Framebuffer in both Maya 2022 & 2018, on two seperate computers (both running RTX2080tis) with rendering various different projects (nothing too complicated, fairly simple product shots in a CG studio). It seems that I press the IPR button, the framebuffer processes for a few seconds before it hangs then makes Maya disappear. Sometimes it'll work and I can tweak my shaders etc, then now more often than not it just hangs up on me before it even gets to the rendering stage so I can tweak my shaders/lighting.
Its happening A LOT, like all the time.
Is anyone else getting this? Will there be a new more stable update out anytime soon?
Specs:
Vray 5.20.02
Windows 10
Rendering on GPU with a RTX 2080ti card, running game ready driver 511.65
Its happening A LOT, like all the time.
Is anyone else getting this? Will there be a new more stable update out anytime soon?
Specs:
Vray 5.20.02
Windows 10
Rendering on GPU with a RTX 2080ti card, running game ready driver 511.65
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