Returning to using MASH after a long time, using it for scattering objects....
Setting the repro node to display bounding boxes in the viewport helps speed up interactivity, but to my surprise Vray then also renders bounding boxes instead of geometry.
Is this expected behavior, and is there a way to display bounding boxes in the viewport but have Vray render full geo?
Setting the repro node to display bounding boxes in the viewport helps speed up interactivity, but to my surprise Vray then also renders bounding boxes instead of geometry.
Is this expected behavior, and is there a way to display bounding boxes in the viewport but have Vray render full geo?
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