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GPU : vrayobject, mattes and vraymtl coat attribute.

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  • GPU : vrayobject, mattes and vraymtl coat attribute.

    Just a little issue, but thought i would post.

    When using vrayobjectproperties, to create a matte with -1 Alpha contribution, theres the reflection slider which you can turn to zero to prevent it contributing to the matte. However this is ignored when you add the 'coat' attribute.

    Works fine in cpu, but not gpu (cuda or rtx)

    Click image for larger version

Name:	objproperty.jpg
Views:	137
Size:	148.6 KB
ID:	1149769
    COAT VALUE OF ZERO
    Click image for larger version

Name:	nocoat.jpg
Views:	110
Size:	9.8 KB
ID:	1149770
    COAT VALUE ADDED
    Click image for larger version

Name:	coat.jpg
Views:	98
Size:	15.7 KB
ID:	1149771





    e: info@adriandenne.com
    w: www.adriandenne.com

  • #2
    Thanks for the report. I've logged it (internal bug-tracker id: VGPU-5862) for developer investigation.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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