Hello, we are currently testing the Intel Open Image denoiser in our workflow. when using the denoised bty and subtracting a light select pass we get ugly pixles. Without denoiser it works. Is there any workaround to fix this? It happens to visible light sources like in the example below or very bright specular highlights like from a sun for instance. It happens in Nuke and Photoshop as well. (16bit half-float multicchannel exr)
subtracted light select pass
subtracted light select pass
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