Hi,
I'm encountering an issue I never had with refraction.
I have a bottle modeled with thickness. I have a liquid object. Behind the bottle I have a a window with thickness, and outside I have a sea.
No matter what I do or tweak, my sea renders black (or very dark).
If I remove the bottle glass object, I see my sea through the liquid. If I remove my liquid but leave the bottle glass object, I have the same dark sea issue. I tried to replace my bottle object with a cylinder tube, same issue.
I tried to replace the phoenix sea by a poly plane with sea material -> same issue
If I use a standard vray material on the polyplane sea, I see the sea.
If I add refraction so the standard material, I still see the sea
If I add reflection to the material, my sea is black, even if I remove refraction. It's as if the bottle glass can't "see" the reflection rays on the sea.
I tried to reset render settings, I tried to raise refraction and reflection bounces up to 50 everywhere, nothing helps.
I tried, off course, to redo the materials or to use materials from the Vray Library.
Either It's some kind of limitation or I'm missing a stupid thing. I'm going crazy with that.
I'm encountering an issue I never had with refraction.
I have a bottle modeled with thickness. I have a liquid object. Behind the bottle I have a a window with thickness, and outside I have a sea.
No matter what I do or tweak, my sea renders black (or very dark).
If I remove the bottle glass object, I see my sea through the liquid. If I remove my liquid but leave the bottle glass object, I have the same dark sea issue. I tried to replace my bottle object with a cylinder tube, same issue.
I tried to replace the phoenix sea by a poly plane with sea material -> same issue
If I use a standard vray material on the polyplane sea, I see the sea.
If I add refraction so the standard material, I still see the sea
If I add reflection to the material, my sea is black, even if I remove refraction. It's as if the bottle glass can't "see" the reflection rays on the sea.
I tried to reset render settings, I tried to raise refraction and reflection bounces up to 50 everywhere, nothing helps.
I tried, off course, to redo the materials or to use materials from the Vray Library.
Either It's some kind of limitation or I'm missing a stupid thing. I'm going crazy with that.
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