When you change the Repeat UV of a file in the vrayDisplacement and you change the Displacement type from Normal Displacement to 2D Displacement it only takes a part of the file instead of scaling the entire image.
See attached example; The plane is 10 meters, the UV mapping is 1 meter so the place2dtexture has the repeat set on 0,1 by 0,1. When you set the Displacement type on Normal it is ok, but when you change it to 2D it only takes 1/10 of tyhe image.
See attached example; The plane is 10 meters, the UV mapping is 1 meter so the place2dtexture has the repeat set on 0,1 by 0,1. When you set the Displacement type on Normal it is ok, but when you change it to 2D it only takes 1/10 of tyhe image.
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