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Vray 5 render just on relfections and refractions doesnt work
Vray 5 render just on relfections and refractions doesnt work
Just like the title shows up. Try to do a custom image plane to haver background reflections and background proper refractions and then put my background on VFB to avoid tonemapping my backgropund.
The vrayObjectProperties are meant to be used on geometry, not cameras. What you're seeking is the Reflection environment override (Render Settings> Overrides > Environment); set your texture there to get global environment reflections.
what we figure out is a mel script to mimic image planes as geometry. We have been asking for that for years to Chaos.
In fact, to avoidour background images to get tonemapped, the workaround is to set a geometry plane as an image plane and then set to be visible just in reflections and refractions.
We just want to put our background image on post so that background image doesnt get post processed. But we do want reflections and refractions on the original render.
The point is that it doesnt work with geometry.
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