I find that I cant cancel a render once its started compiling geometry. If I have a very displacement heavy scene, sometimes it can chew up a lot of time having to wait for the geo to compile when I realised something is incorrect just after I started the render. Is there a way to make the compiling phase interruptible?
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Cancel render during compiling geometry
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Just to add to this, Im trying to end a render that clearly has some issues somewhere, becuase the compiling geo is taking ages, and the merging light caches is also taking forever, but I cant interrupt it...and its been about 15mins now. Id love the option to be able to kill a render off at any time.
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