MAYA_test-scene_question4.zip When rendering a polygon surface with a bump map, dark lines appear on the edges of the polygons. The dark edges only appear on the glancing edges, but this makes the bump unuseable. Does anyone know how what the problem is please?
The VRayMtl has a texture channelled into it's bump slot (see attached screengrab to shop the bump settings)
I can mostly fix it by adding a subdivison node, but the surface has already 5 million polygons, so I can't afford to further subdivide it due to the increase in render time.
Vray V-Ray 6 for Maya (v6.00.02 from Aug 30 2022).
Maya 2023.2
Windows 10
128Gb Ram
The VRayMtl has a texture channelled into it's bump slot (see attached screengrab to shop the bump settings)
I can mostly fix it by adding a subdivison node, but the surface has already 5 million polygons, so I can't afford to further subdivide it due to the increase in render time.
Vray V-Ray 6 for Maya (v6.00.02 from Aug 30 2022).
Maya 2023.2
Windows 10
128Gb Ram
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