Hello dear Chaosgroup people,
we are in the middle of production of a commercial and there is a weird bug around displacements.
I have 3 characters in the scene. All of them use a soft bercon noise as displacement.
It works perfectly for two characters, but it always stops at lightcache calculation when I activate the dipl for the third guy.
This is RTX GPU Rendering on a superfast machine running a RTX4080 (also tried it on another computer with RTX3080ti)
The problem does not occure in CPU mode (only GPU)
I have tried a lot of different displacement settings, and naming of the input connections, without any luck.
Perhaps you could take a look at the scene and hopefully help find the issue
https://pipe.green-cloud.at/index.php/s/xW5nFnSf9j3rZDc
thanks a lot
Martin
we are in the middle of production of a commercial and there is a weird bug around displacements.
I have 3 characters in the scene. All of them use a soft bercon noise as displacement.
It works perfectly for two characters, but it always stops at lightcache calculation when I activate the dipl for the third guy.
This is RTX GPU Rendering on a superfast machine running a RTX4080 (also tried it on another computer with RTX3080ti)
The problem does not occure in CPU mode (only GPU)
I have tried a lot of different displacement settings, and naming of the input connections, without any luck.
Perhaps you could take a look at the scene and hopefully help find the issue
https://pipe.green-cloud.at/index.php/s/xW5nFnSf9j3rZDc
thanks a lot
Martin
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