Let me start by saying that I can't tell if I'm going crazy or just am ignorant... Before I installed the newest version of Vray for Maya I could have sworn that I was able to add an Extra Tex/Vray Dirt element to my render and have it show up when I used RTX for my renderer. After I upgraded, I noticed that my Vray Dirt channel is a white void where my object should be. When I switch back to using my CPU, the same channel shows up with all the appropriate occlusion shadows you would expect from the Vray Dirt texture. This problem affects both IPR and regular rendering when using RTX. If this is just how it is, feel free to tell me in as many words. I know this is a basic question, but I couldn't find a straight answer online.
My systems specs are below.
Maya 2022.4
Vray6 Hotfix1
RTX 3090 with 516.94 driver
AMD Ryzen 3960X
Window 10 64bit
Thanks in advance.
JRT
My systems specs are below.
Maya 2022.4
Vray6 Hotfix1
RTX 3090 with 516.94 driver
AMD Ryzen 3960X
Window 10 64bit
Thanks in advance.
JRT
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