Hi there,
we have a problem with a flame effect that was produced in Houdini and then loaded in Maya/V-Ray via an VolumeGrid Node.
The flame itself looks very nice, but the reflections on the background makes problems: It seems that some flame voxels are missing, leaving square areas with no reflections.
We are no VolumeGrid experts, so would be great if anyone has a tip how to resolve that issue. I have attached the VolumeGrid settings.
TIA and nice day,
Lars
we have a problem with a flame effect that was produced in Houdini and then loaded in Maya/V-Ray via an VolumeGrid Node.
The flame itself looks very nice, but the reflections on the background makes problems: It seems that some flame voxels are missing, leaving square areas with no reflections.
We are no VolumeGrid experts, so would be great if anyone has a tip how to resolve that issue. I have attached the VolumeGrid settings.
TIA and nice day,
Lars
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