Hello. I can't use dirt, bercon etc. as density map in chaos scatter. Maya just insta crashes.
In your documentation it's specified that the input should be "a black and white texture map", but it would be great if procedural textures where allowed.
Is there a workaround?
In your documentation it's specified that the input should be "a black and white texture map", but it would be great if procedural textures where allowed.
Is there a workaround?
Comment