Firstly, I would like to post in the Vray for Maya forums but I am unable to post in any of them. Any idea why? So here I am. The problem...
Am currently trying to prove Maya 23 and Vray 6.1 combo for an upcoming production. We are seeking to move on from Vray 5 primarily because of scatter (previously used Mash for this but want to move on). But we are experiencing problems.
I have surface and have scattered some trees. The trees are Vray proxies (most recent proxy type). Previewing with IPR all look good, but then all the trees suddenly lie on their side. I change a setting, any setting, and they go back upright. Unnerving. If we render to the Vray Frame Buffer the trees are always on their side, always, whether we use CPU or GPU. Rendering remotely the trees are always on their side.
For client related reasons, we work in a Z-up environment. Might this be the cause? The proxies are authored in Z-up and have no transformations. The bounding boxes are always the correct way up, but then the trees render on their side.
Can anybody help with this?. If we cannot solve this issue then I am afraid scatter will be unusable for us.
Am currently trying to prove Maya 23 and Vray 6.1 combo for an upcoming production. We are seeking to move on from Vray 5 primarily because of scatter (previously used Mash for this but want to move on). But we are experiencing problems.
I have surface and have scattered some trees. The trees are Vray proxies (most recent proxy type). Previewing with IPR all look good, but then all the trees suddenly lie on their side. I change a setting, any setting, and they go back upright. Unnerving. If we render to the Vray Frame Buffer the trees are always on their side, always, whether we use CPU or GPU. Rendering remotely the trees are always on their side.
For client related reasons, we work in a Z-up environment. Might this be the cause? The proxies are authored in Z-up and have no transformations. The bounding boxes are always the correct way up, but then the trees render on their side.
Can anybody help with this?. If we cannot solve this issue then I am afraid scatter will be unusable for us.
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