Hey All,
Trying to determine if this is a VRay or Maya issue. The light texture preview doesn't appear to be accurate.
I first tried using a file and then repeating the U value but it maps 1:1
I then tried using a VRay softbox texture but it appears as solid white, and has 10 second long load times, for no results.
Any tips for better previewing the end result? I'm trying to the eliminate the guesswork in my reflections.
Thanks for any ideas!
Trying to determine if this is a VRay or Maya issue. The light texture preview doesn't appear to be accurate.
I first tried using a file and then repeating the U value but it maps 1:1
I then tried using a VRay softbox texture but it appears as solid white, and has 10 second long load times, for no results.
Any tips for better previewing the end result? I'm trying to the eliminate the guesswork in my reflections.
Thanks for any ideas!
Comment