Hi there,
I have had an issue over the past few days with a batch render that keeps randomly stopping. The render in total is a few thousand frames, and we stopped it on the evenings and started again the next morning. During this past week, it has stopped by itself/crashed around 10 times. I can restart the render, and it does that frame fine, so it doesn't really seem to be an issue that specific frame.
I have looked in the mayaRenderLog.txt file, and every time it stops it's during the 'Building GPU light cache' stage. Here is instance of this:
My system setup is the following:
Maya Version: Autodesk MAYA2024.2
V-Ray Version: V-Ray 6 for Maya, update 2
Computer:
Microsoft Windows 11 Pro
ASUS
13th Gen Intel(R) Core(TM) i9-13900K, 3000 Mhz, 24 Core(s), 32 Logical Processor(s)
NVIDIA GeForce RTX 4090
NVIDIA Studio Driver: 546.01
64.0 GB RAM
Thanks for any help with this, and please let me know if there is any more information you might need.
I have had an issue over the past few days with a batch render that keeps randomly stopping. The render in total is a few thousand frames, and we stopped it on the evenings and started again the next morning. During this past week, it has stopped by itself/crashed around 10 times. I can restart the render, and it does that frame fine, so it doesn't really seem to be an issue that specific frame.
I have looked in the mayaRenderLog.txt file, and every time it stops it's during the 'Building GPU light cache' stage. Here is instance of this:
Code:
[2024/Mar/14|21:15:23] V-Ray: Updating frame at time 2222.00 [2024/Mar/14|21:15:23] V-Ray: Updating frame at time 2222.00 (finished in [ 0h 0m 0.0s]) [2024/Mar/14|21:15:23] V-Ray: Total time updating frame 0h 0m 0.0s (0.0 s) [2024/Mar/14|21:15:23] V-Ray: Preparing scene for frame... [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 10 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 20 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 30 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 40 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 50 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 60 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 70 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 80 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 90 % completed. [2024/Mar/14|21:15:23] V-Ray: Preparing scene for frame... (finished in [ 0h 0m 0.0s]) [2024/Mar/14|21:15:23] V-Ray: Compiling geometry... [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 10 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 20 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 30 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 40 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 50 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 60 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 70 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 80 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 90 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 100 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 0 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 10 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 20 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 30 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 40 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 50 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 60 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 70 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 80 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 90 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 100 % completed. [2024/Mar/14|21:15:23] V-Ray: Compiling geometry... (finished in [ 0h 0m 0.0s]) [2024/Mar/14|21:15:23] V-Ray: Using Embree ray tracing. [2024/Mar/14|21:15:23] V-Ray: Building Embree static accelerator... [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.1s): 10 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.1s): 20 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 30 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 40 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 50 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 60 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 70 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 80 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 90 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 100 % completed. [2024/Mar/14|21:15:23] V-Ray: Building Embree static accelerator... (finished in [ 0h 0m 0.0s]) [2024/Mar/14|21:15:23] V-Ray: Building Embree static trees took 27 milliseconds, memory used 78.13 MB [2024/Mar/14|21:15:23] V-Ray: Scanning scene for light plugins. [2024/Mar/14|21:15:23] V-Ray: 9 lights found. [2024/Mar/14|21:15:23] V-Ray: Using adaptive light evaluation with 8 lights. [2024/Mar/14|21:15:23] V-Ray: Using 2.21 MB for adaptive lights buffer [2024/Mar/14|21:15:23] V-Ray: Initializing CUDA renderer... [2024/Mar/14|21:15:23] V-Ray: GPU render kernel type: 2 [2024/Mar/14|21:15:23] V-Ray: Number of CUDA devices: 1 [2024/Mar/14|21:15:23] V-Ray: nVidia driver version: 546.01 [2024/Mar/14|21:15:23] V-Ray: Initializing environment kernel [2024/Mar/14|21:15:23] V-Ray: Transferring static geometry tree with 758294 faces to CUDA devices... [2024/Mar/14|21:15:23] V-Ray: Building dynamic meshes trees [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 11 % completed. [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 77 % completed. [2024/Mar/14|21:15:23] [2024/Mar/14|21:15:23] V-RayV-Ray: : (Estimated time remaining: 0h 0m 0.0s): 100 % completed. Building dynamic meshes trees (finished in [ 0h 0m 0.0s]) [2024/Mar/14|21:15:23] V-Ray: Building trees for 9 meshes with all threads per mesh took 0ms. [2024/Mar/14|21:15:23] V-Ray: Total number of dynamic triangles: 100. [2024/Mar/14|21:15:23] V-Ray: BUILDING Embree dynamic geometry tree for GPU [2024/Mar/14|21:15:23] V-Ray: Embree dynamic geometry tree contains 9 primitives. [2024/Mar/14|21:15:23] V-Ray: Embree dynamic geometry tree built in 0.02 ms. [2024/Mar/14|21:15:23] V-Ray: Embree BOX tree statistics: [2024/Mar/14|21:15:23] V-Ray: Primitives count: 10 (Mem usage:0.00 MB) [2024/Mar/14|21:15:23] V-Ray: Meshes count: 9 (Mem usage:0.00 MB) [2024/Mar/14|21:15:23] V-Ray: Number of tree nodes: 17 [2024/Mar/14|21:15:23] V-Ray: Tree takes 0.00 MB. Build time 0.23 ms. [2024/Mar/14|21:15:23] V-Ray: Uploading GPU nodes buffers... [2024/Mar/14|21:15:23] V-Ray: Uploading GPU nodes buffers... (finished in [ 0h 0m 0.0s]) [2024/Mar/14|21:15:23] V-Ray: Building GPU dynamic nodes... [2024/Mar/14|21:15:23] [2024/Mar/14|21:15:23] V-RayV-Ray: : (Estimated time remaining: 0h 0m 0.0s): 10 % completed. Building GPU dynamic nodes... (finished in [ 0h 0m 0.0s]) [2024/Mar/14|21:15:23] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 90 % completed. [2024/Mar/14|21:15:23] V-Ray: Scene contains 8 lights [2024/Mar/14|21:15:23] V-Ray: Enabled Light Tree on GPU [2024/Mar/14|21:15:23] V-Ray: Building optimized CUDA kernel for devices... [2024/Mar/14|21:15:23] V-Ray: Compiling kernels [2024/Mar/14|21:15:23] V-Ray: Optimized CUDA module 1 for device NVIDIA GeForce RTX 4090 compiled successfully [2024/Mar/14|21:15:23] V-Ray: Optimized CUDA module 0 for device NVIDIA GeForce RTX 4090 compiled successfully [2024/Mar/14|21:15:23] V-Ray: Compiling kernels (finished in [ 0h 0m 0.1s]) [2024/Mar/14|21:15:23] V-Ray: Maximum kernel work group size: 1024 [2024/Mar/14|21:15:23] V-Ray: Using adaptive lights ver2 [2024/Mar/14|21:15:23] V-Ray: Maximum kernel work group size: 1024 [2024/Mar/14|21:15:23] V-Ray: Device[0]: NVIDIA GeForce RTX 4090 selected for GPU light cache calculations. [2024/Mar/14|21:15:23] V-Ray: Building GPU light cache. [2024/Mar/14|21:15:23] V-Ray: Tracing 1000000 image samples for light cache in 64 passes. [2024/Mar/14|21:15:23] V-Ray: Using 63.53 MB for light cache preview buffer [2024/Mar/14|21:15:23] V-Ray: Building GPU light cache... Stack trace: rt_cuda.dll!<7FFC2F896322> rt_cuda.dll!<7FFC2F89BA5B> rt_cuda.dll!<7FFC2F898910> vfb2_qt.dll!deleteVFB2QTUI Qt5Core.dll!QThread::start KERNEL32.DLL!BaseThreadInitThunk ntdll.dll!RtlUserThreadStart 00007FFC89539E10Result: //themaneframe/Colonel Duck Productions/4) CDP Brand/2) Assets/2) Showreels/16) 2024 - Fuel Cell/2) Animation Files/1) Maya/scenes/FuelCell_Render_01__23084.ma Fatal Error. Attempting to save in C:/Users/colon/AppData/Local/Temp/FuelCell_Render_01__23084[Recovered-colon.2024-03-14-21.15].ma // Maya exited with status 1
Maya Version: Autodesk MAYA2024.2
V-Ray Version: V-Ray 6 for Maya, update 2
Computer:
Microsoft Windows 11 Pro
ASUS
13th Gen Intel(R) Core(TM) i9-13900K, 3000 Mhz, 24 Core(s), 32 Logical Processor(s)
NVIDIA GeForce RTX 4090
NVIDIA Studio Driver: 546.01
64.0 GB RAM
Thanks for any help with this, and please let me know if there is any more information you might need.
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