I have a unsolved problem with LightDome reflections obscured by "walls" outside of dome.
I've used the "Ray Distance" parameter but I miss something or it's a bug involved.
Help much appreciated since this has bugged our team for a while.
"Ray Distance – Determines the maximum distance to which shadow rays are traced. This option allows the use of the V-Ray Dome light inside a closed object."
I've used the "Ray Distance" parameter but I miss something or it's a bug involved.
Help much appreciated since this has bugged our team for a while.
"Ray Distance – Determines the maximum distance to which shadow rays are traced. This option allows the use of the V-Ray Dome light inside a closed object."
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